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Messages - Mague

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To really make the volumetric rendering features usable I am missing some kind of volumetric gizmo with falloff (maybe a special corona volumetric object).
...or any other way to get the volumetrics out of the objects boundary.

To keep it simple maybe it would be enough to bind the volume material to a max standard gizmo with falloff.

2
[Archive] Corona Scatter 2.0 / Re: Feature requests
« on: 2015-08-10, 22:15:20 »
One special feature that would change the way of scattering objects...
A spinner to select the degree of the distribution objects normals to scatter on.
 
Imagine you have a rangy landscape and would like to scatter trees only at slope, you could set a range of degrees and you are set.
Maybe call it distribution by normal angle of source object.
Enhanced with a slider to select the range in height in which the scatter will occur this would be one thing the competition has not.

Just an idea :)

3
News / Re: Interactive rendering
« on: 2015-06-23, 16:48:16 »
Any news here with interactive rendering on network slaves?

4
Thank you very much for this nice script and final update!

5
+1 for this

6
[Max] Resolved Feature Requests / Re: Corona Blend Material
« on: 2015-03-19, 18:22:22 »
+1

7
[Max] Feature Requests / Re: The most wanted feature?
« on: 2015-03-19, 18:22:02 »
Well I am really missing a multi blend material for complex materials!!

8
I think whats really needed here is a corona blend material...

9
News / Re: Corona 1.00.02 bugfix
« on: 2015-03-19, 11:09:25 »
Thank you!
And thank you also for using your weekend for the progress of Corona, but remember to get some spare time to relax.
You need to stay healthy!

Kind Regards

10
Hi there,
what seems to be missing in the Corona Multi Texmap is a random function that applies to the Bercon plugins.
Bercons own random function (in Bercon gradient, gradient type random) is unfortunately not working with corona :-(
So that also Bercon tile is useless...

11
Hi there, hi Pavel (if you are reading)
is there any update for this script for V1.01 planned?

would be really great to have to convert all the old scenes to corona.

Mague

12
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-03-18, 11:09:08 »
finally!
(well as finally as alpha can be)

:D

13
I just love corona!
keep on the good work guys and thank's a billion.

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