Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cheesemsmsm

Pages: 1 [2] 3 4 ... 7
16
Doesn't work for me.
I've checked Frood's link. It said "Your browser supports WebGL"

17
[Max] General Discussion / Re: Node minimum requirements
« on: 2017-03-29, 10:48:30 »
I'd say 32GB Ram should be the minimum, even for nodes. I have 16GB Ram nodes and they always run out of memory.

18
+1

Memory issue is pain.
I have to move back to V-Ray when I'm working on a big scene because it's much more memory friendly.

19
:D

21
Works fine here

22
[Max] I need help! / Re: Saving EXR with Background
« on: 2017-03-16, 15:45:57 »
They should work together :D
ProEXR works perfectly but it takes ages to open large files such as autosave files. EXR-IO is much faster.

23
[Max] I need help! / Re: Corona noise problem
« on: 2017-03-02, 06:32:53 »
I guess your scene is an interior with a small window and you don't have a light portal :D

24
there are currently some bugs that slow down interactive, we will fix them in 1.6 ;)

Could you (or someone) tell me what are the causes of the bugs and how to avoid them in 1.5 (if possible) ?

25
I have pretty similar problem. When I turn "show shaded..." on and after that change viewport mode to "Facets" or "Default Shading" object disappear... And it changes over time. Sometimes it work on "Facets" and another on "Default Shading". I must say that's quite annoying because I need to constantly switch between those 2 modes. Have anyone some similar problem?

I'm talking about Max 2017

Try to change '1 Default Light' to "2 Default Lights"

26
Nice video. But I'm not sure if that's the same thing as Corona's color mapping?

27
[Max] I need help! / Re: lighting
« on: 2017-02-03, 06:49:33 »
I'm not sure if you mean this video.



As you can see, at first he got almost the same lighting as yours. So, watch it again and looks closely what he did.

Also, If you want interior looks brighter under this light condition, the exterior should be a bit burned. It's normal.
I just took some shots from real life situation.

1. This shot looks very similar to above image and yours. (I focus on the sky)


2. If I focus on the drape inside the room, the room is brighter, outside is burned.


So, don't be scared to increase the exposure :D

28
[Max] General Discussion / Re: Bloom and glare overhead
« on: 2017-01-27, 05:31:30 »
If I turned it off, I always forget to turn it on before saving. And then I realized that I forgot to turn it on when I open the file in photoshop.
I have to re-open the scene, resume render, waiting for calculating GI and denosing, turn on bloom and glare and save... It takes ages for large scenes.

so I always turn it on lol

29
[Max] I need help! / Re: White edges on objects behind glass
« on: 2017-01-13, 12:32:10 »
ALWAYS use completely black BG if you're gonna add BG in PS.

30
I changed "Default lights" in viewport setting from "1 Default light" to "2 Default light"
The Objects that are assigned 'show shaded' material will be invisible if I use "1 Default light".

Pages: 1 [2] 3 4 ... 7