Chaos Corona Forum

General Category => Gallery => Topic started by: Elviz on 2014-01-23, 03:58:50

Title: Porsche 911 Anniversary
Post by: Elviz on 2014-01-23, 03:58:50
I love Corona.

Why?

- Very simple, straightforward workflow of this render engine, makes it possible to render photographic CG shots with minimum effort.
As in this case I was working on materials of this car with this basic scene setup (Corona sky & Sun&ConstantMtl on bg) and in a couple of hours I am sitting here in front of the monitor, amazed by the quick yet realistic result.


Title: Re: Porsche 911 Anniversary
Post by: zhangjx511 on 2014-01-23, 04:16:28
Rendering is very beautiful, very much. Can I share files under source under test
Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2014-01-23, 11:48:49
Thank you,
You can share, but please don't modify them.
Title: Re: Porsche 911 Anniversary
Post by: yagi on 2014-01-23, 12:29:54
superb! .... so you did a lot of post processing using those rendered elements?  like to see the raw render to compare with post
Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2014-01-23, 12:51:11
I've cranked up the render settings just for curiosity.

Here you go, the original resolution - raw output:


Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2014-01-23, 20:37:16
Black version :)
Title: Re: Porsche 911 Anniversary
Post by: jonofj on 2014-01-23, 23:14:25
super nice renders can you please share your materials on the glass, and metals also.
Title: Re: Porsche 911 Anniversary
Post by: yagi on 2014-01-24, 11:55:01
amazing again! do you have a tutorial on how you applied/combined the various rendered element outputs in photoshop? cos i would really like to see each one of their purposes and how they work to improve the overall image.
Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2014-01-24, 12:32:46
amazing again! do you have a tutorial on how you applied/combined the various rendered element outputs in photoshop? cos i would really like to see each one of their purposes and how they work to improve the overall image.

The truth? - they didn't help me much (except AO pass that connects the subject whole better to the ground), the point is to use 32 bit format output - it contains all the information you need.
The next step is you'r eye judgement of color correction process (but it's topic of it's own).

So no - the passes is just for show off, they just look COOL :)

I only used AO and Zdepth for post production.
Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2014-01-26, 03:17:14
Back view
Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2015-06-08, 22:01:18
The old render gets new color grading.
Title: Re: Porsche 911 Anniversary
Post by: jkl123 on 2015-06-09, 06:05:26
Wow!it looks really good,


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Title: Re: Porsche 911 Anniversary
Post by: Elviz on 2015-07-04, 11:53:14
Glad you like it !
Title: Re: Porsche 911 Anniversary
Post by: Stan_But on 2015-07-04, 16:24:24
excellent work!