Hi,
it is a bug and we're working on it, I'll try to bump up the priority a little bit as I can see this being frustrating.
Regarding changing the bitmaps, there is no easy way to change all of them at the same time, they'll have to be manually replaced (as far as I know).
By the way, when importing materials, make sure that you have a tex folder in which the textures are stored, placed next to your .c4d file. When I tried importing from Maxtree, it was just enough to move _Maps folder next to the .c4d file and change the folder name to tex. After that, all materials worked as expected.
Thanks,
Jan