Author Topic: Corona Renderer 4 for 3ds Max - Daily Builds Discussion  (Read 113111 times)

2019-04-02, 17:44:03
Reply #270

maru

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Hi, there is an unwanted behaviour with CoronaColorCorrect inthe last daily.
I've a brown stone, color corrected with -0.9 saturation, so it's basically gray, but appears blue 'cause the Temperature value (6.500 K by default) affect the resulting image.
I can't turn the image to the desired gray and, most of all, all legacy scene will be affected. Could you disable Temeperature by default?
Thanks in advance,
Alessandro
We've had some similar reports recently, so we will look into this.
Marcin Miodek | chaos-corona.com
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2019-04-02, 19:15:56
Reply #271

Njen

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By the way, anecdotally, while I think the 29th daily build is more interactive with the UI compared to the builds before the check box to disable all auto updates to CoronaBitmaps was added, it doesn't feel as interactive as the build before last where I could disable all auto updates.

2019-04-03, 10:37:13
Reply #272

Ondra

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it should not matter, because the new way of checking for bitmaps does not actively do anything unless the OS signals a bitmap was changed. Old way was also running in separate thread. Hopefully neither should have had any effect
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2019-04-03, 11:43:37
Reply #273

Frood

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DB 19-03-29: Saturation is (also) broken in VFB post tab.


Good Luck



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2019-04-03, 12:29:33
Reply #274

bluebox

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DB 19-03-29: Saturation is (also) broken in VFB post tab.


Good Luck

It is that way at least since v3. I reported that six months ago in v3 daily discussion thread.
Attaching comparison again.



2019-04-03, 12:57:59
Reply #275

Frood

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I was referring to a change from DB19-02-20 to DB19-03-29 which looks like this (saturation -1).


Good Luck





« Last Edit: 2019-04-03, 13:19:18 by Frood »
Never underestimate the power of a well placed level one spell.

2019-04-03, 13:26:38
Reply #276

bluebox

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Oh sorry then. Yet still saturation works strange. In my example it is apparent that hue changes, not saturation.

2019-04-03, 16:10:44
Reply #277

rowmanns

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I was referring to a change from DB19-02-20 to DB19-03-29 which looks like this (saturation -1).


Good Luck

Thanks for reporting. We are looking into it.

Rowan

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2019-04-05, 07:48:14
Reply #278

DustinMoore

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Is anybody else crashing on IR? Latest daily build.

2019-04-05, 10:19:10
Reply #279

Ryuu

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Is anybody else crashing on IR? Latest daily build.

Please send us minidumps and/or reproduction steps for the crashes as that is probably the only way we can debug that. See the links in my signature for info about how to generate and upload minidumps.

2019-04-05, 19:09:51
Reply #280

DustinMoore

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2019-04-05, 19:17:33
Reply #281

DustinMoore

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Is anybody else crashing on IR? Latest daily build.

Please send us minidumps and/or reproduction steps for the crashes as that is probably the only way we can debug that. See the links in my signature for info about how to generate and upload minidumps.

Done.

2019-04-07, 13:04:22
Reply #282

Artisticpixel

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So it looks like the corona white screen freeze has resurfaced in the latest build for me. Using Dual Xeon CPU's. The previous daily seemed a little better but its back, in IR and in full Render. Changing render elements while rendering spins it out and takes minutes (up to 20) to recover. I have already sent 3 scenes to Corona with this issue. Also not a graphics or CPU issue as I can easlily open other programs and work in them when it has frozen plus I have 64Gb Memory and a GTX 1080 installed.
« Last Edit: 2019-04-07, 17:17:57 by Artisticpixel »

2019-04-08, 12:42:08
Reply #283

rowmanns

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Is anybody else crashing on IR? Latest daily build.

Please send us minidumps and/or reproduction steps for the crashes as that is probably the only way we can debug that. See the links in my signature for info about how to generate and upload minidumps.

Done.

Hi,

Where did you upload the minidump and the requested information to?

Thanks,

Rowan
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2019-04-08, 12:50:14
Reply #284

rowmanns

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So it looks like the corona white screen freeze has resurfaced in the latest build for me. Using Dual Xeon CPU's. The previous daily seemed a little better but its back, in IR and in full Render. Changing render elements while rendering spins it out and takes minutes (up to 20) to recover. I have already sent 3 scenes to Corona with this issue. Also not a graphics or CPU issue as I can easlily open other programs and work in them when it has frozen plus I have 64Gb Memory and a GTX 1080 installed.

Hi,

I appreciate that this must be really frustrating but I'm still currently unable to reproduce this issue.

Would you be able to upload another scene for me please? Could you also please produce a minidump from the freeze and send it to me? (Instructions on how to do this are in my signiture).

Thanks for your continued patience.

Rowan
Please read this before reporting bugs: How to report issues to us!
Send me your scene!