Author Topic: Corona Renderer 4 for 3ds Max - Daily Builds Discussion  (Read 113129 times)

2019-03-14, 11:45:04
Reply #225

Frood

  • Active Users
  • **
  • Posts: 1922
    • View Profile
    • Rakete GmbH
Nope, it's done by raycasting and uses the intersection point. That's exactly why I would change the text :)


Good Luck


Never underestimate the power of a well placed level one spell.

2019-03-14, 14:23:07
Reply #226

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8854
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Didn't know that. But that means it acts differently than "set focus to node" in Corona camera, right?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-03-14, 15:22:23
Reply #227

Frood

  • Active Users
  • **
  • Posts: 1922
    • View Profile
    • Rakete GmbH
Yes. It acts like the Autofocus script which also uses ray intersection.


Good Luck



Never underestimate the power of a well placed level one spell.

2019-03-16, 16:24:27
Reply #228

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8854
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Objects with refractive materials and inverted normals, renders completely black in V4. Checking "use legacy medium resolving", solves the issue. Is this correct behaviour?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-03-17, 11:55:18
Reply #229

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
Objects with refractive materials and inverted normals, renders completely black in V4. Checking "use legacy medium resolving", solves the issue. Is this correct behaviour?

yes, this is the cost we pay for better results in other situations. Still it could do something better than completely black.. But are you generally ok with flipping the normals?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2019-03-17, 19:21:30
Reply #230

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8854
  • Let's move this topic, shall we?
    • View Profile
    • My Models
I like to think of myself as a tidy modeller, so keeping correct normals is a norm for me. If there's no other negative sides to this solution, then i'm perfectly fine with that. Besides, there's legacy switch for situations where flipping normals is not an option.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-03-18, 14:56:42
Reply #231

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
In case you are wondering where is the next daily build: we are having some trouble with the CoronaBitmap on network drive fix. The new solution is still giving us some trouble and we do not want to release daily build where this feature is broken. We have lots of other stuff running in parallel, so when next daily is out, it will be a big one.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2019-03-18, 15:25:27
Reply #232

soso

  • Active Users
  • **
  • Posts: 63
    • View Profile
In case you are wondering where is the next daily build: we are having some trouble with the CoronaBitmap on network drive fix. The new solution is still giving us some trouble and we do not want to release daily build where this feature is broken. We have lots of other stuff running in parallel, so when next daily is out, it will be a big one.
Would you update the roadmap on trello site, so we can see the progress so far.

2019-03-18, 15:49:49
Reply #233

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
ok, updated, but the progress is mostly on stuff outside of roadmap (smaller features/bugfixes)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2019-03-19, 10:21:03
Reply #234

alexyork

  • Active Users
  • **
  • Posts: 701
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
In case you are wondering where is the next daily build: we are having some trouble with the CoronaBitmap on network drive fix. The new solution is still giving us some trouble and we do not want to release daily build where this feature is broken. We have lots of other stuff running in parallel, so when next daily is out, it will be a big one.

Thanks Ondra. This is priority no. 1 from our side too so we appreciate you taking the time you need to get it working 100%.
Alex York
Partner
RECENT SPACES
recentspaces.com

2019-03-19, 12:13:52
Reply #235

soso

  • Active Users
  • **
  • Posts: 63
    • View Profile
ok, updated, but the progress is mostly on stuff outside of roadmap (smaller features/bugfixes)
Thanks, no problem.

2019-03-19, 12:26:11
Reply #236

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8854
  • Let's move this topic, shall we?
    • View Profile
    • My Models
ok, updated, but the progress is mostly on stuff outside of roadmap (smaller features/bugfixes)

CoronaSelect map/material sounds intriguing. Can't wait to see what it looks like! :]
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-03-20, 12:23:03
Reply #237

bishbashross

  • Active Users
  • **
  • Posts: 58
    • View Profile
    • Oh!CG
Fixed crash when using CoronaFractal in interactive rendering

----------------------------

CoronaFractal? Did I miss something?

2019-03-20, 13:38:09
Reply #238

Frood

  • Active Users
  • **
  • Posts: 1922
    • View Profile
    • Rakete GmbH
Create -> Corona -> CFractal. - almost as old as Corona. :)


Good Luck


Never underestimate the power of a well placed level one spell.

2019-03-20, 13:58:33
Reply #239

bishbashross

  • Active Users
  • **
  • Posts: 58
    • View Profile
    • Oh!CG