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[Max] I need help! / Re: Noise reflection in mirror
« on: 2019-11-18, 08:41:43 »Material setup is as simle as I could make it. Only added AO to mirror for better corner visibility. But tha does not affect the noise reflection.
Plus by glass partition I meant the physical glass wall dividing shower and the rest of the room :-).
Thanks for the images, great actually everything seems in order. Some things to consider
- For starters, did you render with IR these images or production rendering? Also are you using NVIDIA AI denoiser (if it's production render)? If yes, try removing denoising altogether.
- Secondly, please try and alter your UHD Precision to 10,0+, see if the issue persists (consider saving the UHD cache into a file, so that you'll avoid the precalculations). Try ticking the Animation/Flicker free option for your UHD cache without altering your precision values (this should remove the artifacts).
- Alternatively use pathtracing / pathtracing and again see if the issue is still there (it will solve your issue but impact your rendertimes). After considering the above please tell me if the issue persists.