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Messages - miskokral

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Hello most of the time when im converting materials from vray, metal is ticked on, and it's not accurate like it used to be.

+ is there any way we can convert to legacy material instead of physical material, legacy is much more efficient and easy to use when converting to physical I'm losing many of the material properties? any solution

I am experiencing the same problem with Corona 7 and the new Physical Material. I guess that New Corona 7 works that if a material has more than 3.0 IOR in that case it converts that material to metal.
But there is a huge problem here because there is an enormous library of 3d assets that have been done either in previous corona versions or vray with weird numbers and the end result when converting the materials with Corona 7 will create such a big mess. Leaves and grass and fabrics will be turned into metals with weird reflections and imagine all of this when you are working on a huge project with hundreds of materials.
I am asking have you thought of this problem? Do you have any sustainable solution for this issue with the new converter?



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That is what i encountered. I have added to a scene a wardrobe with clothes and the converter messed up the fabric converting them into metals.
I had to the materials and reset them to default one by one which was so frustrating. I understand that the Physical material will be the new standard but i think you have failed with the converter on corona 7
You have to add a reversible process to the conversion into Physical material something similar like you have convert bitmaps to corona bitmaps and vice versa.

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