Poll

2 features you want the most:

Shadowcatcher material
16 (9.1%)
Interactive rendering
69 (39.4%)
Distributed rendering
29 (16.6%)
Proxy plugin
25 (14.3%)
Scatter plugin
29 (16.6%)
Material override
7 (4%)

Total Members Voted: 106

Author Topic: Alpha v4 wishlist  (Read 53614 times)

2015-05-19, 11:37:04
Reply #30

illbru

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I just found out that there is no way to make a render region, this is really important to me!
Another easy missing feature is the "invert" button under bitmap slots.

2015-05-20, 16:28:29
Reply #31

sonnar

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I just found out that there is no way to make a render region, this is really important to me!
Another easy missing feature is the "invert" button under bitmap slots.

Render region works just fine, both viewport and render. You can do invert using filter, it's two more clicks.

2015-05-20, 16:29:15
Reply #32

sonnar

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+1 for compositing tag, must have for me

2015-05-20, 17:55:43
Reply #33

illbru

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I just found out that there is no way to make a render region, this is really important to me!
Another easy missing feature is the "invert" button under bitmap slots.

Render region works just fine, both viewport and render. You can do invert using filter, it's two more clicks.

Sorry for being so dumb but how do you setup the region in the render (not in the viewport)?
And where do you find the invert button under the filter?
I am using prime version of cinema 4d16.
Thank you

2015-06-01, 23:46:08
Reply #34

grimm

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IES lights will be also good

2015-06-02, 23:57:45
Reply #35

xcut0r

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@illbru

- First you have to open a irr(interective render region)
- Select the size you want
- open render settings/output
- tick render region, and select "copy from IRR"

and thats it.. next time you render to picture viewer.. it will only render the region you choose!

another way (the one I use)

just open IRR... select render region.. and use this script to directly render to picture viewer

*script on attachments*
install script under library/scripts .. it can be later inserted on layout using palettes customization !

hope I helped somehow :)

2015-06-03, 09:03:57
Reply #36

fLuppster

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2015-06-03, 10:34:29
Reply #37

illbru

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Thank you!
I am so used to setup things in vray that i forget basic cinema functions, corona is much morte intergrated into cinema than any other render plugins!

I still can't invert image with filter shader.... :(

2015-06-12, 16:15:48
Reply #38

AlexejK

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Please bring the Alpha V2 tag icons back! These were much cleaner :-)

2015-06-12, 16:39:11
Reply #39

Visual Pie Workroom

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Please bring the Alpha V2 tag icons back! These were much cleaner :-)
+1000 :-)

2015-06-12, 16:42:05
Reply #40

gootman

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Please bring the Alpha V2 tag icons back! These were much cleaner :-)
+1000 :-)
+10000 :-)
Glory to Ukraine! Glory to Heroes!

2015-06-12, 19:14:37
Reply #41

mp5gosu

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Proper LightMtl.  +10e19

2015-06-12, 19:17:30
Reply #42

mp5gosu

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Please bring the Alpha V2 tag icons back! These were much cleaner :-)
+1000 :-)

I'll redo them. I'm also not very pleased. :(

2015-06-13, 06:51:27
Reply #43

con12

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1) build in node-base material editor

2) support render to quicktime 3D object with optional output 360-angle multi view split out rendering for further VR object editing . Since the C4D built in quicktime 3D object output not work very well, all the mapping texture missing.

thk.

2015-06-13, 11:06:37
Reply #44

koldi

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1) build in node-base material editor
+1
That's something I'd kill for, vrayforC4d doesnt have them but I hope Corona team can cope with it, please?! :D . Thank you for V3 guys, your doing great job for CG community!