Author Topic: UV texture repetition mode  (Read 539 times)

2023-07-13, 03:07:25

Mac3DX

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Hi Guys,

It may sound unfamiliar to someone. But I'll try to make it as clear as possible what I am looking for.

When you have your UV islands crossing the 0 to 1 space, by default the texture will be repeated, right?

In Modo, I used to use an option called Edge mode, which simply extended the boundaries of the mapped texture to fill the gaps in the model without the need to fit the islands into the UV space.

Do we have a similar option in Corona or C4D?

2023-07-13, 03:17:44
Reply #1

Mac3DX

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To help visualize what I'm talking about.