Author Topic: v9 C4D2023 bitmaps materials do not copy paste  (Read 1495 times)

2022-09-25, 21:34:30

frv

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Bitmaps in the Corona render materials do not copy paste from one file to another. Once copied the materials show up black in the preview and model views. Also these bitmaps do not copy into the the asset browser where the previews are also rendered black.
We had this problem before I think a while back.
When I use the project asset inspector I can relink the materials but they stay black. When i edit the material and click on bitmap for a colour the right map is shown but at render or in the preview it stays black. Only when I manually open the bitmap and re-assign it the material is good again. Need to do this for all assigned bitmaps in the material.
It does not always happen but some materials are hard to work with because of this.
It happened when using a Maxtree asset and copied the asset to a different location on my hard disk. Then I relinked all bitmaps and it looks all right. I can open the Maxtree asset in C4D and it renders fine. But when I copy this asset to another open file the above mentioned happens.

Mac Studio Ultra 128Gb OSX v9 C4D 2023  (everything latest updates)

2022-09-25, 23:18:12
Reply #1

frv

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Problem solved and had to globalize files names in the Project Asset Inspector.
But I never had to do this before.

2022-10-12, 14:41:59
Reply #2

Dean81

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I'm having a similar problem when copy and pasting Layered Materials, in that it breaks the link to each layer, so you have to drag them back in.

Very frustrating and time consuming.

2022-10-12, 15:33:08
Reply #3

Beanzvision

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Hi there, are you able to share an example of this? I have tried to recreate it but couldn't. In any case it has been reported.
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