Hey guys,
I did an experiment to practice Multi Shader using a very simple material, SSS and a little displacement. But I noticed a lot of slowness to render this image. Are there some parameters that we can adjust to drastically reduce this render time? My processor is not the worst, I'm using an i9 12900K and honestly a scene like this in 5K would take more than 5 hours letting it clean well. It doesn't make sense to me.
I stopped the render at 8% noise, the noise reduction is undoubtedly very effective, but I still think it takes a lot of time for an image like this.
I would appreciate any help on this.