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« on: 2022-05-09, 22:05:39 »
Well, the PC & Mac world differ on many levels. I see co-workers with Lumion, Unreal and Twinmotion doing fantastic work that is loved by our clients. Rendering fine-tuned photoreal images seems to be something of a lesser order especially when it is much more time-consuming. The difference between real time rendered images and the typical press a button and wait image is fading. Most clients don't see it anymore. I do, but I am a photographer that would rather carry a 4x5 than a mirrorless.
But I don't want to be stuck in the past or be a one trick pony with C4D/CR, I am afraid the future is with hardware raytracing and Apple is not going there and not planning too. Another thing to consider is an economic crisis I see developing. Subscriptions C4D & CR plus a Mac Studio Ultra will cost me over 10k euros extra over the next 5 years. Compared to a free Unreal experience and a bit cheaper PC that can be upgraded.
Whatever the choice is, the Mac Studio Ultra will be a delight to work with as I already see by my borrowed Ultra 128Gb.