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Messages - Stefan-L

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for really all ways of tiles and structures in any shape,  including all types of randomisations etc, we made this tool for:
it renders native in corona.

we use it in all our c4d and corona projects:)
maybe it is of interests for you.


[C4D] Daily Builds / Re: v9 More Interactive Crashes
« on: 2022-09-26, 23:30:16 »
i get also a lot of Interactive crashes. like every 5 to 15min.

mostly i think when i move or copy instances(render instances), if that narrows it a bit

for animation or if you need the exact same noise quality on different computers, i woudl use the noise limit.

this ensures the image is at the same "quality level" (as time can be different for different frames or on different pcs)

well that's not really a valid work flow, isnt it ? :)
pls fix it, it worked fine in last daily beta:)

we have most here as betas for windows in test for 2023. you can email us in case if you have it urgent

i removed the new daily already sorry. so cant make a screenshot.

it was crashing all the time with existing scenes when i hit render, or IR, before the render starts.
i render via vfb. the error message was QT related (gui Qt6 error).
it then freezes c4d,  i have to force quit it.
i have the same issue on 2 different pcs with win10 pro.

a simple new made scene with only a cube and sun/sky did also render ok.

the older v9 daily works ok, (also v8), this i use for now on my work machines atm

"What I was wondering, how can I create the texture for the cut through fiber direction?
 of a beam?"

for the cut face side(normal to fibers),  you needed to find an according texsture online , or take a photo and make a extra texture for it

i geta QT6 error,
maybe itcollides with another plugin(vray ?)

sadly the old corona daily download link not works anymore.(edit found the old link)

here too, i get a crash


the last daily crashes here on r25 windows at rendering. this is at existing scenes  i made with older coronas (fresh work)

sadly i cant find the older corona beta 9 as i have a scene with clouds made with it?

[C4D] Daily Builds / Re: Corona Pattern
« on: 2022-09-12, 20:35:09 »
"Pattern yet, but I do wonder where the most benefits lie compared to Mograph"

@BigAl3D:   mograph places copies of objects, Pattern deforms them along the base surface. 2 totally different things and tools:)

[C4D] Daily Builds / Re: Corona Pattern
« on: 2022-09-10, 15:50:06 »
So trying the great new pattern, i see 3 wishes come up fast:)

1) to use more than 1 object, placement controlled via a shader in UV (similar to the geotexture plugin), at least i wasn't able to do this yet.

2) to have an option to randomize the placement and rotation etc of the objects (if more than 1)

3) coloring of the pattern"clones" by a base UV texture, as i think ti works in max corona already

would be great i think, makes this tool even better


well, with randomiser you cannot align them corrected to the beams,
so this is not a case for randomisation but alignment of direction:)

one needs to do this manually by hand (or with via helper plugins)

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