Chaos Corona Forum
General Category => Gallery => Topic started by: Michael Arch-Viz on 2020-04-30, 18:26:34
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Hey friends,
want to show you my lastest personal render,
making this CGI image I was inspired by the work of Maureen M. Evans.
3ds max, corona, megascan
https://www.instagram.com/michael_archviz/
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Really like it Michael!
How is your 3970x so far? Can you write something about final resolution, render times etc?
Megascans are amazing arn't they?
cheers TH
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Forgive my igorance, but you have to pay for megascans every months ?
and its free for unreal use?
Is that correct?
Thank you
Image great by the way.
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Pretty much it is free for unreal users and yes you need to pay every month.
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Beautiful image 6 lighting. Did you apply displacement to the walls or just bump?
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I've tried to make the same material for a scene that I am doing here as a study but I couldn't achieve anything near to that.
Would be awesome to hear more about the creation of this material :)
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It looks like one of megascans materials but maybe I'm wrong.
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Hello, guys.
Sorry for a late answer I was busy with a work :) all materials here is from megascan.
Forgive my igorance, but you have to pay for megascans every months ?
and its free for unreal use?
Is that correct?
Thank you
Image great by the way.
Thanks
yes, you need to pay monthly, but when the plan expired you still can use all your downloaded materials.
Beautiful image 6 lighting. Did you apply displacement to the walls or just bump?
Yes, all materials are with displacement
Really like it Michael!
How is your 3970x so far? Can you write something about final resolution, render times etc?
Megascans are amazing arn't they?
cheers TH
Thanks, man, pc is fine, working without any bugs, really a huge jump for me, i always used rebus farm for rendering but now i can do it by myself, this saves a lot of time :)
the final image resolution is 3000px, I can't tell a real-time, because i left on rendering and went to the shop when I came back image was very clean without noise
I've tried to make the same material for a scene that I am doing here as a study but I couldn't achieve anything near to that.
Would be awesome to hear more about the creation of this material :)
try to increase a displacement settings from -0.2m to 0.2m , this will give a really good shape to object.