Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: cecofuli on 2018-02-22, 19:13:31

Title: CoronaCamera and distorsion map bug
Post by: cecofuli on 2018-02-22, 19:13:31
Hello,
I think there is a bug in the Camera Distorsion map.

(*) I created, procedurally, a simple Distorsion map by adding two Gradient Ramp maps with CoronaMix (Mix Operation=add). Everything is ok (no artifacts)
(*) Later, I changed the Tile parameter in both Gradient maps. As you can see, now, there are some artifacts on the borders.

I created the same Distortion map in Photoshop and the result was the same.

(http://www.francescolegrenzi.com/Temp/Corona/0231_Distorsion_artifacts.jpg)




Title: Re: CoronaCamera and distorsion map bug
Post by: maru on 2018-02-23, 14:33:58
Could this be because of blurring? Can you try setting blur value in the texture to 0? (or 0,01 as 0 is probably not possible)
Title: Re: CoronaCamera and distorsion map bug
Post by: cecofuli on 2018-02-23, 14:47:20
Yes Maru, same result with Blur: 0.01