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Topics - ogneed

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1
[Max] General Discussion / New Frame Buffer icons
« on: 2014-02-20, 21:47:29 »
Hi there!
Some time ago. I offered to Ondra new icons for Frame Buffer.
Ondra adviced me to open thread on forum about this.
So take a look at last mockup which I made.

May I can get some feedback from community?

2
I've made one test and get unexpected result.
Here you can see 4 glass bowls.
1 and 3 have low glossy stripes at outside.
2 and 4 bowls have low glossy stripes inside.
Inside each bowls I've placed 1 cm spherical Coronalight, All those lights are instances, and have the same brightness.
Material on 1 and 2 bowls have slight Absorbtion
Material on 2 and 3 bows don't have Absorbtion

Strange why is it light spot on 1 and 3 bowls much darker then on 2 and 4 bowls.

3
Hi Keymaster.
I've found unexpected render result in case when i tried use two glass materials with slight different on one model.
Difference between materials this is bump, one material without bump, second with bump.
Here simple example. Models are instances of simple half spherical cups, the walls of cups with thikness.

configuration:
Notebook - Lenovo G770
i3 - 2310M
8Gb RAM
Radeon HD 6650M + Intel HD 3000

Windows 8 pro 64
3ds max 2012 64 and 3ds max 2012 Design 64
Corona Build timestamp: Sep  6 2013 22:03:00

4
Hi Keymaster.
I am again with CScatter.
After fix CScatter works fine now at my laptop - but appeared another bug. Better show, take a look at this short video please.
https://dl.dropboxusercontent.com/u/1848428/share/002.mp4
Also I forgot to show what option "Displayed [%]" - doesn't affect at Objects what linked to CScatter, affect only to references what placed on "Distribution Object"
However on rendering all ok.

 configuration.
Notebook - Lenovo G770
i3 - 2310M
8Gb RAM
Radeon HD 6650M + Intel HD 3000 - I tested on both. All drivers latest.

Windows 8 pro 64
3ds max 2012 64 and 3ds max 2012 Design 64

5
Hi Keymaster!
I found one bug, if you interested.
Immediately crashing of 3ds MAX when i try create CScatter.
Attempts of opening and merging of file where already was created CScatter - crashing max too.
Also i should say - this happens only when active Nitrous Viewport Driver. In DX and OpenGL all works fine.

I get this only on this configuration.
Notebook - Lenovo G770
i3 - 2310M
8Gb RAM
Radeon HD 6650M + Intel HD 3000 - I tested on both. All drivers latest.

Windows 8 pro 64
3ds max 2012 64 and 3ds max 2012 Design 64
Corona Build timestamp: Sep  4 2013 00:56:26

If you need any info more - just tell what you need.

P.S. Thank you very much for incredible work.

6
Work in Progress/Tests / First and small project with Corona
« on: 2013-04-04, 11:45:17 »
Hi all!
I've got some project which i started make in Corona.
This for printing on glass, for kitchen apron.
Actually this should be in another point of view, I can not deny myself and do few closeups.
Model and shader of the coffee beans now not finished, also somewhere they fly, just first attempt.

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