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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
[solved] Corona pattern. Automatic height
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Topic: [solved] Corona pattern. Automatic height (Read 673 times)
2023-01-25, 16:51:25
lupaz
Active Users
Posts: 956
[solved] Corona pattern. Automatic height
Hi,
Shouldn't "automatic height" keep the height proportionally correct regardless of mapping or tiling?
In this video I used a small cylinder as the node. But when on the pattern, it gets distorted in height.
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Last Edit: 2023-02-03, 14:54:38 by maru
»
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2023-01-25, 17:00:01
Reply #1
TomG
Administrator
Active Users
Posts: 5462
Re: Corona pattern. Automatic height
Can depend on your source object's XForm and similar (that is, the one being repeated as the Pattern).
is the bit that explains the use of pattern height.
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Tom Grimes |
chaos-corona.com
Product Manager |
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2023-01-25, 18:17:51
Reply #2
lupaz
Active Users
Posts: 956
Re: Corona pattern. Automatic height
Ok. Thanks Tom. I'll try resetting Xforms.
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2023-02-03, 10:07:14
Reply #3
maru
Corona Team
Active Users
Posts: 12752
Marcin
Re: Corona pattern. Automatic height
Hi Lupaz, do you have any progress here? Is it working fine after xform reset?
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Last Edit: 2023-02-03, 11:09:26 by maru
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2023-02-03, 14:14:04
Reply #4
lupaz
Active Users
Posts: 956
Re: Corona pattern. Automatic height
Yes. It worked.
Not sure why though, cause the cylinders where a standard Max geometry that I rotated in subobject level at one point, keeping 90 degrees always.
Thank you for checking in.
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2023-02-03, 14:54:29
Reply #5
maru
Corona Team
Active Users
Posts: 12752
Marcin
Re: Corona pattern. Automatic height
Cool, thanks for confirming!
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
[solved] Corona pattern. Automatic height