Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Otuama on 2023-01-21, 18:56:57
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Hi all.
Is there any way to only have bloom and glare render as an element and not baked into final image?
We render as 16bit (with alpha) tiffs.
Thanks
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Did you check render elements list? It has dedicated bloom and glare shading element.
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Hi.
Sorry, I should have explained in more detail.
When we render statics and animations we render the full colour image & also render additional reflect, refract etc etc etc.
We use the reflect & refract elements in addition to what's rendered on the main image.
As with reflect & refract, bloom & glare is also rendered on the main image & the b&g element is just that pass on its own.
Is it possible to NOT have the b&g rendered on the main image and only as an element? If so, it'd mean that b&g can be used only when wanted.
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I assume the only way to have this option is to render all passes (incl beauty etc) as elements so they can be layered together.
Hope that makes more sense
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You can add a Virtual Beauty render element, and uncheck bloom and glare - that way you get the main Beauty with B&G baked in, but a second one that doesn't have B&G.