Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Otuama on 2023-01-21, 18:56:57

Title: Bloom and glare only on element
Post by: Otuama on 2023-01-21, 18:56:57
Hi all.

Is there any way to only have bloom and glare render as an element and not baked into final image?

We render as 16bit (with alpha) tiffs.

Thanks
Title: Re: Bloom and glare only on element
Post by: romullus on 2023-01-21, 19:02:12
Did you check render elements list? It has dedicated bloom and glare shading element.
Title: Re: Bloom and glare only on element
Post by: Otuama on 2023-01-21, 23:33:06
Hi.

Sorry, I should have explained in more detail.

When we render statics and animations we render the full colour image & also render additional reflect, refract etc etc etc.

We use the reflect & refract elements in addition to what's rendered on the main image.

As with reflect & refract, bloom & glare is also rendered on the main image & the b&g element is just that pass on its own.

Is it possible to NOT have the b&g rendered on the main image and only as an element?  If so, it'd mean that b&g can be used only when wanted.

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I assume the only way to have this option is to render all passes (incl beauty etc) as elements so they can be layered together.

Hope that makes more sense
Title: Re: Bloom and glare only on element
Post by: TomG on 2023-01-23, 18:27:05
You can add a Virtual Beauty render element, and uncheck bloom and glare - that way you get the main Beauty with B&G baked in, but a second one that doesn't have B&G.