About the DomeLight - I guess I supported the idea because of easier future handling of seamless scene conversion between Corona and Vray, that's all.
Some other useful stuff:
- Vray's Edge Map handles the rounded corners effect and it distinguishes between convex and concave handling, so you can set up the effect in more versatile way that Corona's current implementation. It's still not super convenient, I'd like it to be fully customizable so Corona handles self and foreign object separately in one map so you can set it up to handle self objects with a concave edge effect of 1,0 cm radius and foreign objects with a convex edge of 2,0 cm radius, for example. Not a 1:1 implementation, but something more flexible that can be useful for Vray too.
- User-Defined Color Map / User-Defined Scalar Map - probably very easy to implement and could prove to be quite useful for various scenarios
- Point Particle Material
- Stochastic Flakes Material... not sure if I'd really need the material but having it as a map would be super interesting and more flexible
- The entire Bokeh Section of the VrayPhysCam has all the controls we were asking for since a few releases. Would love to get some more options for bokehs to further raise the level of realism in Corona
- Does the Vray FB support ICC profiles? Would be great to get that for Corona's VFB!