Author Topic: "Substance to Corona" is not working!  (Read 351 times)

2023-05-15, 13:15:57

hiramiya

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I would like to use a script for Substance, but when I load an sbrar file using Substance Batch Import and select a map in the Material Editor, and then click on Substance → Substance to Corona, I get an error message saying "please select corona as your primary renderer substance".

I have set the Assign Renderer in the Common tab of the Render Settings to "Production:corona" and Active Shade to Arnold and saved it as defaults. Is there any other issue that might be causing this error?

2023-05-15, 13:59:23
Reply #1

romullus

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What 3ds Max version you are using? I think Substance plugin was updated in one of Max 2023 updates, or in Max 2024, which should address this incompatibility issue.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2023-05-15, 14:08:17
Reply #2

hiramiya

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Is there any issue with using 3dsmax 2023?

2023-05-15, 15:25:06
Reply #3

romullus

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I don't know. I'm using Max 2023.2.2 and Substance plugin was working when i tried for the first and last time. Maybe it also depends on the version of Corona, i think i was using 9 HF2 at that time.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2023-05-16, 04:27:11
Reply #4

hiramiya

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I was able to fix the issue by reinstalling the plugin. Thank you for your suggestion!