Author Topic: How to add leaks / grunge textures to walls  (Read 1286 times)

2022-06-21, 22:39:07

eschac

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I'm wondering how to add leaks or grunge textures on top of a wall material such as concrete, to achieve a worn look-- attaching a few images for reference. Any help appreciated!

2022-06-21, 23:43:27
Reply #1

Cinemike

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This is a perfect use case for Decals.

PS
I am looking forward to Decals being added in the Cosmos browser.

2022-06-22, 03:06:31
Reply #2

eschac

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I was playing with decals and it does work nicely, but only if I need it on one face. If I want to create a projection to wrap around all 4 sides of a box for example, would I just have to create 4 seperate decal objects?

2022-06-22, 05:38:44
Reply #3

Cinemike

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Yes.

Or you could just use the good old overlay texture to your base texture (either by material stacking or by a layered material).

2022-06-22, 08:28:37
Reply #4

eschac

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That makes sense, thanks a lot for the example file!

2022-06-22, 13:34:31
Reply #5

maru

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You can also do it procedurally with textured AO - https://support.chaos.com/hc/en-us/articles/4528463913105-Corona-AO-Shader-C4D
and possibly with the v8 curvature map - https://support.chaos.com/hc/en-us/articles/4954258906385-Corona-Curvature-Shader-C4D

Hope that helps! :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-06-22, 13:43:03
Reply #6

TomG

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2022-06-22, 16:27:38
Reply #7

Cinemike

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Just for fun: There's always the Distance shader, too, Corona's universal weapon ;)