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Messages - clonk2u

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1
Hello, in the CoronaMtl Displacement Section I see there is a greyed out spinner marked Water Level, is there any way to activate it/what does it do?  Sorry for short post and asking a question.

2
This bug only happens sometimes, It seems to be caused by stopping a render, and quickly starting another one. Only the slave machine is affected, and closing the windows notification box well allow max to start correctly.

3
Thank you everyone, I have gotten a slave computer working, thanks to your help!

4
How I was wondering if anyone knew and could elaborate upon the proper steps to set up slave machines for the new distributed rendering system?

Also, do you need 3DS Max installed on slave machines?

Thank you for your time spent regarding this question!

5
Gallery / v5 Small Graveyard Scene with attempted fog/smoke
« on: 2014-03-02, 03:17:12 »
Hello, I was attempting to create a thick rolling fog in a graveyard scene. I am not very good with rendering, but I am quite proud of the fog(except where the fog hits an object). I am not using to doing renders of the quality I see posted here, and any hints/criticism would be more than welcome!


6
[Max] Resolved Feature Requests / New way to render a video
« on: 2013-09-11, 03:13:27 »
I would like an option to render by doing one pass per frame and moving on,and when they reach the end of the video run the next set of passes. I do not know how this would work performance/software-wise, but I have gotten used to setting the allowed pass limit higher than I need, letting it render until it looks "done", saving, and canceling the render. This is great because it removes the need for pre-renders to figure out how many passes I want. I however figure that this is probably not feasible, and it is just an idea I am throwing out there.

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