Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => Topic started by: skills on 2019-05-01, 11:45:55

Title: Corona for C4D glossiness mix strength feature in reflection channel
Post by: skills on 2019-05-01, 11:45:55
Hi there,

well, the title of this topic says it all;-)
Would be great to mix a texture with the glossiness value like in the color channel.

Cheers
Samuel
Title: Re: Corona for C4D glossiness mix strength feature in reflection channel
Post by: TomG on 2019-05-01, 13:58:35
Could you show an example of what you were looking to achieve? Could it not be done just by using a texture map (or noise map, or blended/layered map) into the Glossiness slot of one material?
Title: Re: Corona for C4D glossiness mix strength feature in reflection channel
Post by: Ondra on 2019-05-07, 11:06:30
Moving to feature requests for C4D
Title: Re: Corona for C4D glossiness mix strength feature in reflection channel
Post by: Nejc Kilar on 2019-05-07, 14:45:45
I think skills is referring to the mix amount slider so that we don't have to use Color Mix / Filter shaders on top just to have the ability to adjust the glossiness mixture levels. It's actually been requested before by yours truly :P

I'm attaching a couple of screenshots :)

Title: Re: Corona for C4D glossiness mix strength feature in reflection channel
Post by: Stefan-L on 2019-05-08, 15:13:03
yes please,
that would be great for more or less every texture slot (as in vray or in max vray/corona)