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Messages - Alexp

Pages: [1] 2 3 ... 11
1
General CG Discussion / Re: Lumion 8- A Game Changer??
« on: 2017-11-09, 09:42:10 »
Yes, but it's not very expensive.

Try to think: the PRO (3.000 euro) has a 4300 pre-made model (ok, some are very simple)
But it means, more or less, 0.6 euro/model only for the models.

Plus, the software is very strong and full of features.


Hi Ceofuli,

If Lumion would be our daily used software package, then maybe yes.
But this is currently not the case, so Unreal is a better option for those occasional real time render jobs we do at the moment.

FYI the new arch-viz features in Unreal will be part of an enterprise subscription structure from what I've read :(

Hi WAcky,

you are talking about Datasmith. Yes, I have heard about that. I even have asked Chris Murray about the price, but he didn't answer.
Anyway Datasmith is intended to speed up your workflow.
But I have a feeling that it could be princely. Let's see how it will turn out.

I enter in Datasmith betatesting and It is very promising. Easy to export/import and they are working on Corona=>UE conversion. The materials you get in Unreal are a bit complex but Im sure they will get a good tool.

About Lumion, I prefer UE because of customization and blueprint control. Anyway they did good improvements.

2
Thanks Ondra!

3
Gallery / Re: The Residence
« on: 2017-10-23, 19:14:38 »
Realy nice. Well done.

4
[Max] Resolved Feature Requests / Corona Multimap - Rotation
« on: 2017-10-10, 11:10:04 »
Can you please add the option to rotate the multi-textures? Sometimes they are 90ยบ and its hard to fix.

Regards.

5
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-27, 18:32:40 »
When I try to use the slider in the color selector to get pure white I get pure black. But if I enter the 255 value it works.
Can you test it ?
Regards!
Could not reproduce. How exactly are you doing it? And changing color where? Using the Corona color picker?

Solved. It was a monitor config problem.

6
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-27, 10:13:53 »
When I try to use the slider in the color selector to get pure white I get pure black. But if I enter the 255 value it works.
Can you test it ?
Regards!

7
Would be nice something like this: http://www.nozon.com/presenz
Something like poincloud render to implement with. Actually they have some beta-dev. with chaosgroup. We test in our studio the demos and are very inmersive.

9
Any chance to add a RAW Global Illumination Render Element aka Indirect Lighting?
Without this the Render to Texture Element is worthless for me (baking lightmaps for Unreal Engine - Lightmass photonmapping is way to inaccurate).
+1

10
[Max] Resolved Feature Requests / Re: Corona PBR Shader
« on: 2017-07-06, 12:28:31 »
+1

11
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-23, 18:44:49 »
Im getting these diference when I render distributed with the last 1.7 DailyBuild Jun 22 2017, With 1.6 hotfix It render well.

It seems the DR slave is rendering something completely different. Could you please save the EXRs rendered by the slave (there is a checkbox in DR server)?

I will send you the EXR file next monday. Im out of my office now.

12
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-23, 16:49:50 »
Is this the actual output from DR?
Can you show us original vs new rendering?

Yes, direct from DR

This is the image without DR





13
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-06-23, 16:11:01 »
Im getting these diference when I render distributed with the last 1.7 DailyBuild Jun 22 2017, With 1.6 hotfix It render well.



14
Gallery / Re: Appartement 43.
« on: 2017-06-06, 10:17:11 »
Good images, the only thing I dont like the wood floor material. I looks very artificial, bright and bumpy.

For the rest you got it!

15
[Max] Feature Requests / Re: Cloth/Fabric Shader
« on: 2017-06-03, 17:23:59 »
Would be nice to implement a Corona/Substance material like you can do in UE4.

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