For those who searching - #Corona Clipping Mesh , #Corona Custom Clipping Plane, #Corona Mesh Clipper
It's not slicer, but actual clipper.
Check the screenshot attached.
In short - Replacing direct visibility with transparent material (based on distance object). Leaving the rest of properties of material the same as original.
Hints:
1) You can easily swap White and Black colors in Distance Map and it will be reveal object (insted of clipping)
2) You can use Mask (bitmap) instead of Distance object.
3) you can use Front/Back Texmap to render as it is backface culled (All the lighting and reflections stays original)
P.S. Hope devs can implement this feature (as it will be much more efficient on their side, as it will just start rays from the back of the mesh)