Author Topic: Office  (Read 23287 times)

2012-11-11, 16:23:44
Reply #15

Sam75

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We need an option to make lights invisible to reflection.

Can we hope to see a faster DOF ?

2012-11-11, 23:31:09
Reply #16

relox

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Great render, really great atmosphere, Not a single scene of an office are used to seeing, how did you place the stones one by one scattered? I have the same cuestion how to make invisible lights with reflections.

2012-11-12, 00:29:08
Reply #17

Sam75

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Great render, really great atmosphere, Not a single scene of an office are used to seeing, how did you place the stones one by one scattered? I have the same cuestion how to make invisible lights with reflections.

Thanks

One by one ? no I wasn't so bored, just the integrated physx.

2012-11-12, 00:30:09
Reply #18

Sam75

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Last one of the week.

2012-11-12, 02:12:34
Reply #19

Chakib

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Nice result i like it, ven with the annoying white dots i hope it will be fixed soon

What did you use for the flash light?

2012-11-12, 09:59:48
Reply #20

Sam75

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Nice result i like it, ven with the annoying white dots i hope it will be fixed soon

What did you use for the flash light?

a simple corona light next to the camera.

2012-11-18, 15:21:01
Reply #21

Sam75

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The floor needed work + rendered fog test.

2012-11-18, 15:40:02
Reply #22

Sam75

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Fog

2012-11-18, 16:53:35
Reply #23

maru

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Fog? How?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-11-18, 18:33:33
Reply #24

Sam75

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Fog? How?

This is a trick to fake volumetric lights guys are using in Maxwell render, you create a plane, animate it, and use geometry motion blur.

2012-11-18, 18:49:19
Reply #25

racoonart

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What a strange (and funny) method to create fog! But it works :) Thanks for sharing this trick
Any sufficiently advanced bug is indistinguishable from a feature.

2012-11-18, 18:58:51
Reply #26

maru

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Woah, never thought of this! Brilliant and so obvious! :D
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2012-11-18, 19:24:12
Reply #27

racoonart

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This is amazing! Awesome results, PT only and still a lot faster than Vray fog :D
Just a very quick test:
https://dl.dropbox.com/u/61225703/coronaFakeFog.jpg
Any sufficiently advanced bug is indistinguishable from a feature.

2012-11-18, 19:28:54
Reply #28

Ondra

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I don't even...

But I can do true volume lights sometimes in Q1 2013
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-11-18, 19:42:29
Reply #29

Sam75

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I don't even...

But I can do true volume lights sometimes in Q1 2013

Not really a priority for me but sure it would be nice.

Talking about priority how things going for distributed rendering ?