Author Topic: DR rendering, BB rendering and Clipping plane  (Read 6619 times)

2013-02-19, 03:02:38

cecofuli

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Hi,
this is my first thread.
I would like you are working of these professional feature

DR Rendering. Important for a professional production
BB Rendering. Read above
Clipping plane. in arch-viz it's EXTREME useful

Thanks

Francesco

2013-02-19, 07:59:34
Reply #1

Javadevil

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Theres a feature requests poll, DR is one of them, cast your vote here.

http://forum.corona-renderer.com/index.php/topic,96.0.html


2013-02-19, 12:18:56
Reply #3

Ondra

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by clipping plane you mean minimal/maximal intersection distance?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-20, 13:09:38
Reply #4

Animator89

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by clipping plane you mean minimal/maximal intersection distance?
I think that's what he meant. On the attached file is very small room closet, but with clipping planes was possible to make such renders

2013-02-20, 13:42:07
Reply #5

Ondra

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slicing the washing machine in half, I see... yes, that will be really simple to do
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-02-20, 16:20:25
Reply #6

andreupuig

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In archi-viz is the most important feature: if I place the camera behind a wall I can see the room. For extremely little spaces is really helpful.
DR is the second one ;)

2013-02-21, 10:20:25
Reply #7

ecximer

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Yes, please, implement camera clipping first. And it seems no one arm working. :)
sorry for my english

2013-03-04, 09:45:21
Reply #8

Ondra

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camera clipping implemented, DR is in the queue for a long time
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-05-20, 12:05:02
Reply #9

gekygoly

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Hi guys, I'm really sorry if my question is stupid but I really need this :)
I have max 2013 with alpha six installed on it, I really can't find clipping planes (near and far) for the camera
Please help me!! :=)

thanks in advance a lot
Giacomo

2014-06-09, 22:07:30
Reply #10

Utroll

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Just add a max camera, in its settings you have clipping plane made of 2 fields, at which distance rendered world start to exist, and which distance it end. As simple.