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Messages - lupaz

Pages: [1] 2 3 ... 64
1
[Max] I need help! / Re: banding in the sky using Corona Sky
« on: 2024-03-22, 17:04:39 »
Hi, can you check if you get any different results using 3ds Max Native sun and Sky and rendering with scanline render? If you are getting any different results in the previous version of Corona or using different sky models, feel free to let me know, and we can investigate it further.

Meanwhile, to remove any banding effect you can follow this article.

https://www.rene-algesheimer.com/get-rid-of-banding-2/

It happens with Scanline and 3ds Max Native sun and Sky too.
With Corona, if you save in TIFF 16 bit, it's almost imperceptible.

2
[Max] I need help! / Re: blurry renders...
« on: 2024-03-22, 16:18:57 »
Are you sure DOF is not on?

3
[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-03-19, 19:45:36 »
Am I the only one who would like to draw hand free the region zone?
Is it possible to implement?

Thank you,
Manuel
Since you're bringing this up, it would be great to be able to mark the region in either the viewport or the VFB, not just the VFB.

But yes, a freehand region selection wouldn't be bad if not hard to implement.

4
[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-03-16, 02:06:06 »
And composition lines please

5
[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-03-16, 02:03:57 »
could we PLEASE add a function to FLIP the image horizontally - just to refresh the eyes to look at the render from a new perspective.
+1

6
[Max] General Discussion / Re: Caustics working really well!
« on: 2024-03-15, 14:49:06 »
We are happy to hear that!

Feel free to share good working examples of great caustics as well.

Well, here's just a crop. I can't post the full image.


7
I tried with shapemap and works really well, no jagged edges or anything like that, but renders much slower than coronaDistance.

8
[Max] General Discussion / Caustics working really well!
« on: 2024-03-14, 16:01:49 »
I just wanted to say that. They are working really well.
So fast and very accurate.
Thanks!

Corona 11.1

9
Hi.

A minor bug it seems.

Scene attached.
Video below.

On scene open and until I plug something else into the material, I get the message "===== Warning(22) =====
A normal map appears to be using input image with incorrect gamma. This can cause shading artifacts.
Map with the problem: "Map #2138799162"

As you can see on the video, the message is not related to the normal map itself, and it goes away after plugging in the only slot that was not plugged in.

https://youtu.be/mF7DcdZ-l7g



10
Why on earth don't scripts' creators publish on scriptspot is something I don't underrstand.

The ScriptSpot admin has not registered new accounts for 3 years, does not answer questions and it is impossible to write to support if you are not registered. Colleagues registered there also wrote to him, but he does not answer them either. Why on earth ScriptSpot admin does not register new accounts and does not answer his own users is something I don't understand.

I didn't know this. Too bad. We need a new place for scripts then.

11
Hi! Sorry to barge in here. I want to share some info about the script which I started to use after buying the Pulze. It helps to set up lights and control the cams in our fave CoronaRenderer.
 
The script is called Environment Per Camera by HaikoVisual.
 
If you want to know more and buy it, you may find the full info and contacts here: https://haikovisual.pro/scripts
 
I bought the script using the promotion code CreatorsDays. It may still work. I personally appreciated no subscription mode, possibility to use Overrides, and compact interface. The script provides full functionality for linking the lights to the cam and many more. You may find a functionality description on the link above.
 
I bought the script 8 months ago and use it every day in my architectural visualization projects. I'm also satisfied with the support and the fact that I can reach the developer and suggest some new functions.

Thank you! Nice find.
Why on earth don't scripts' creators publish on scriptspot is something I don't underrstand.

12
Hi,

I was looking for a way to use a spline to generate a mask. The spline would be the boundary for the shape and it would be projected onto the object I need a mask for.

Currently with CoronaDistance you'd need to use a volume AFAK, which can be messy and you'd need to set it to not-renderable and show as box if you don't want to have an annoying volume.
It would be interesting if there was a mode in CoronaDistance that allows to use a spline in projection mode without having to actually extrude the shape.

3DS Max's ShapeMap is slow to render with Corona.

Here's a discussion on Stack:
https://www.facebook.com/groups/stackthis/permalink/2125242507822234/

13
[Max] Daily Builds / Re: CoronaPattern playground!
« on: 2024-03-06, 16:41:10 »
Thank you. Any improvement to coronaPattern is very much welcome.

14
I just tested this again and it doesn't happen with the current Corona version.
In the past I was unable to see the actual resolution of an image on the viewport with coronaBitmap.
Not anymore.

15
Whenever I need to see a bitmap in detail in the viewport I know I need to use a regular bitmap node.
I thought that was a known issue with coronaBitmap.

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