General Category > [Archive] Corona Scatter 2.0

Scatter with scaling by texture map

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ChrisJ:
So controlling scale by texture map has been implemented. So far it's only for the 3 axis's, not uniform in all directions. I will probably do that next, after I catch up on sleep, and stop falling asleep at work as a result of working on Corona. :)

This screen grab shows, for instance, Z-scaling determined by texture map.

Javadevil:


Nice update, not much more to say, but keep it up :)

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