Author Topic: Render element to detect pixels above RGB 1.0  (Read 444 times)

2022-05-20, 23:19:26

lupaz

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Hi,

Is there a render element that shows two colors: one for pixels above RGB 1.0 and another for pixel from RGB 0 TO 0.99?

If not, it'd be very helpful to identify, with certain exposure and tone mapping, those areas that are burnt out.

Thanks.
Guido.

2022-05-23, 11:58:23
Reply #1

Frood

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Hi,

you can add another LUT operator in VFB and load a false color LUT on top (bottom) of the stack any time.


Good Luck


Never underestimate the power of a well placed level one spell.

2022-05-23, 14:33:56
Reply #2

lupaz

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Hi,

you can add another LUT operator in VFB and load a false color LUT on top (bottom) of the stack any time.


Good Luck

Nice. Thanks Frood