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[Max] I need help! / Re: Random by tile - brightness variations and mushy seams
« on: Today at 15:16:12 »
Did you try to reduce blending radius? I find that often very small values like 0,01-0,05 gives much better result.
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https://support.chaos.com/hc/en-us/articles/4528471000849-What-is-highlight-clamping-3ds-Max
WOOW the change is indeed huge, do you have the render times for those ?