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[Scatter] Feature Requests / Re: Scatter get distribution UV coords
« on: 2022-07-03, 10:53:35 »
Seems to be resolved in new Chaos Scatter, available in Corona 8 and newer.
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Excuse my ignorance, but how adding round edges in material would save any RAM, or time for that matter?Test it with 100 boxes with round edges and 100 chamfer boxes and you will be amaized of the efficiency press 7 to see the stats ot fhe scene to watch tre results.
+1 I noticed Vray 6 was giving me better results with Normal maps than Corona.
Are you sure this is related to Mikk T support?
Could you share some examples of this? (renders, and scenes if possible)
Wait, I was referring to a CRT screen