Author Topic: V12 Update 1  (Read 889 times)

2024-11-20, 16:37:14

matteosperi

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Hi,
I have installed V.12 update 1.
I have a slowdown with lag with VFB interactive render.
Is it just my problem?
When VFB is open, I have a strong lag with the region render, when I turn lights on and off with lightmix and also when modifying materials.
The scene is very small (19 mb) and with version 12 everything was faster.
Thanks
Matteo

2024-11-20, 19:35:08
Reply #1

apathy

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I have this problem too.
When interactive rendering in viewport is enabled I can't even enter map settings in the editor.
It goes back to normal when interactive rendering is turned off.
« Last Edit: 2024-11-20, 19:40:18 by apathy »

2024-11-20, 20:47:21
Reply #2

_fosafosa

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i changed IR threads to -4 and its OK.

2024-11-21, 10:45:37
Reply #3

apathy

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Yes I tried that and it seems to be working better now, thank you.

2024-11-21, 15:47:42
Reply #4

matteosperi

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hi, thanks for the advice;
I tried this method in:  system settings, IR, of threads override = -4
As per photo, is it correct?
I don't understand what it's for, but with the same scene I can manage VFB and material editor much better; the lags have decreased
Matteo

2024-11-21, 17:04:08
Reply #5

TomG

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That setting with a negative number lets you specify that Corona should not use a certain number of threads on your CPU, in this case let's say you have 32 threads, you are saying "Corona, you have to leave 4 threads free for Max and Windows and everything else on the system", so Corona would only use 28 threads.

You can put in a positive number too, e.g. if the above was true with 32 threads, entering 28 into that parameter does the same thing, saying "Corona, you can only have 28 threads, anything else is left for Max, Windows, and everything else" (in this case, leaving them 4 threads).

Put 0 in there, and you are saying "Corona, you can have  all the threads."

It only applies during IR. There is another parameter that follows the same approach for what happens during final rendering.

PS the default is -1 for IR and usually works fine (in fact I often set mine to 0 and the system remains responsive). The default for final rendering is 0, Corona uses everything then.
Tom Grimes | chaos-corona.com
Product Manager | contact us

2024-11-21, 17:24:35
Reply #6

matteosperi

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hi Tom, thanks the explanation is very useful;
I will try with various settings, all this changes a lot the speed of managing projects with VFB active.
Matteo