Author Topic: Problem with Proxies and 2025  (Read 571 times)

2024-10-28, 11:42:58

masterzone

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Hello to all, I noticed a problem with proxy objects and 2025 with Corona 12 HF2. Some alpha channel texture are not rendered properly as you can see into the picture below. (the flower to the left is converted to poly, other objects are proxy)

This issue happens only with Cinema4D 2025 and not with Cinema4D 2024...I tested on my studio.
I hope this help to investigate.
Alex

here is the file I tested on: www.c4dzone.com/clienti/test.zip
« Last Edit: 2024-10-28, 11:47:03 by masterzone »
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2024-10-30, 02:49:35
Reply #1

bnji

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Hi there @masterzone,


Thank you for bringing this to our attention.
Did you change anything to the object's material/textures?
I downloaded the very same asset from Cosmos, and it's rendering okay (see attached picture)
Perhaps you may need to update the asset (if there's an available update for it) or delete the asset (use the three-dot button right next to Import) from Cosmos and re-downloading it.
Looking forward to hearing from you soon.

Benjamin Rosas | chaos-corona.com
3D Support Specialist - Corona | contact us

2024-10-30, 11:58:30
Reply #2

masterzone

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Thanks for your replay...yes I'm using a proxy (vrmesh) moved into my assets and re-used many times...
After upgraded to 2025 now I have this strage behavior...
Usually I move my asset from cosmos because the standard applied material (many on the vegetation assets) are very saturated...so some color correction need to be done.
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