Author Topic: Tile just maps in one direction  (Read 726 times)

2024-10-23, 18:38:15

Nickdae

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Hello all,

i want to have Tiles on my facade but it just applies in one direction like it should. The other one just has the horizontals. I can change the projection mode but always one side is not correct. How can I have the tiles in both directions?

Thank you!

2024-10-23, 22:38:42
Reply #1

TomG

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This looks like it's just your UV mapping. Ensure that Space is set to UVW and not Object or World UV Plane (the Planar is a default which is probably how you have run into this), and then also ensure your object has a proper UV Map applied (looks like a simple box map of some sort would do fine for the UV mapping in this case).
Tom Grimes | chaos-corona.com
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2024-10-24, 00:00:30
Reply #2

bnji

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Hi there,
Are you using  corona Tile Shader? Or a texture map?
If it's a texture map, setting the projection to Cubic will do the trick.
If you're using the Corona Tile shader instead, then you'll need to save the projection into a UVW Map tag, then you can adjust the Tile size directly from the shader.
I hope this helps.
Looking forward to hearing from you.
Benjamin Rosas | chaos-corona.com
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