Chaos Corona for 3ds Max > [Max] Feature Requests
Impact of Mesh Topology on the Refraction Behavior of Glass (Curved Surfaces)
James Vella:
Can you upload this mesh for inspection? Im curious now. No textures required.
ATa:
Yes sure, both of these meshes are closed and have their own specific smoothing groups. They are directly exported from Rhino, are precise for 3D printing, and have real-world scale.
ATa:
same refraction issue...
James Vella:
Would be best if you also upload the quad version for comparison.
However I put your obj2 in the scene, rendered with corona sky/clouds & hdri, looks fine.
Are you using the Corona Physical Glass Preset?
ATa:
Thanks, James. To ensure everything is the same in the rendered scene, it would be better to use the same HDRI, which is the 4K free one available from https://polyhaven.com/a/canary_wharf . The quad version is just a simple one for testing, which I modeled in 3ds Max. And yeah, I'm using the new Corona Physical material.
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