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Messages - mlon

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31
[C4D] General Discussion / Re: Render Material Color pass?
« on: 2021-08-12, 16:25:32 »
is this resolved in 7 final?


mlon

32
[C4D] General Discussion / Re: 3ds max vs C4D
« on: 2021-07-30, 12:50:18 »
There's this plugin to convert max to c4d.
https://www.3dtoall.com/products/maxtoc4d/

I honestly think you will be better of with blender.
It will be very likely better in the end anyway and
there is corona as a plugin.

mlon

33
Yes, i do also miss it!
Transparancy in Opengl pls!
No more workarounds.

Why does Corona touch Opengl anyway?
No need to invent the wheel again.
C4d does that perfectly fine (well, except r23..ugh)..


 mlon

34
+1 for Mix texture (Add material Since R21) feature.

I cannot stack more than one material or am I missing something?

Base Material (Sand) + Second Material (Grass) + Opacity Material stacked isn't working.
Only the transparent grass is showing.

mlon

35
..or I am missing something??..

mlon

36
Hiya,

i'm having issues with 4 hotfix1 (and 4) when i switch from pre4 to 4 (autobump) using displacement. (see att.)
What can i do to fix this?
I can upload the scene if needed.

When i cancel the switching and save the scene, after that it doesnt ask me to swith when opening again.
So am i still using the old displacement (pre4) in that case?

Thanks!

mlon

37
Hi all,

Quick question about ordering.

I am in the Netherlands.
What is the difference on the ordering page between 'Netherlands' and 'Netherlands (English)' ? (see top right of the page).
Is this only the language on the ordering page or..?
I'd like to have the english version of Corona.

Thanks,
mlon

38
try creating your brick textures with bricks'n'tiles to your own liking.
variation ie. (noise) is the way to more realistic images.


mlon

39
have not tested this latest yet but in previous version 'contrast' was not saved in corona cam tag.

mlon

40
Off-Topic / Re: windows version
« on: 2018-06-07, 13:37:31 »
new pc.
new os.

so.. win 10 64bit home or pro.


mlon

41
Hi all!

I just downed the latest daily beta2 and there seems to be a difference in lighting.
After daily beta2 (with ies ignored rotation bug) i went back to beta1 but now with the latest beta2
the lights (ies, glare) seem different in intensity compared to beta1. (see att.)

So, is beta2 wrong or beta1?


Regards,
mlon

lights_b1" border="0

lights_b2" border="0





42
Gallery / Re: Off The Grid Office
« on: 2018-05-16, 11:28:30 »
lovely atmosphere!


mlon

43
Eddoron : You mean the c4d varationshader?
it is very nice and usefull.
also not that hard to use.
try it out! saved me lots of work! :)


mlon

44
Beta 2 seems to have wrong direction for lights. See image.

beta2_lights_direction_error" border="0

(Beta 2 unrelated) Also since today i think i have this weird other font!? See image. :)



mlon

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