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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Maxscript call for Corona Render Selected
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Topic: Maxscript call for Corona Render Selected (Read 438 times)
2023-02-22, 18:58:04
Dalton Watts
Active Users
Posts: 210
Maxscript call for Corona Render Selected
Does anyone know how can I call the Corona Render Selected (Pixel Mask) with Viewport selection selected from maxscript?
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2023-02-22, 21:44:44
Reply #1
Frood
Active Users
Posts: 1922
Re: Maxscript call for Corona Render Selected
Hi,
it's controlled by the renderer property "renderSelected_mode":
0=Disabled
1=Viewport selection
2=Object GBuffer ID
3=Include/Exclude list
Switching to viewport selection would be:
Code:
[Select]
renderers.current.renderSelected_mode=1
Good Luck
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Never underestimate the power of a well placed level one spell.
2023-02-22, 23:53:10
Reply #2
Dalton Watts
Active Users
Posts: 210
Re: Maxscript call for Corona Render Selected
Thanks Frood! ;-)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Maxscript call for Corona Render Selected