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[Max] I need help! / Re: Noise - problem
« on: 2015-10-01, 15:23:09 »What do you think?
Yes, nice!. Except those high contrast jagged edges (table in the front). I never know how to handle such areas correctly.
Good Luck!
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What do you think?
[...] with so much polygons, and it takes about 1 hour per frame!!!! He was killing them....I've stopped him just in time! ;)
but sorry, IMHO it remains a bug.
Yes. But I can't consider this as a low poly object.
This is a problem.
As far as I understood your problem is that you cannot render AO pass of objects that are transparent (e. g. glass), [...]
[...] There are four planes on the windows and one on the door with a Corona Portal Material
Granted the materials aren't as 'correct', but a quick turn render is (at times) more desirable than a 'accurate' render.
Is Denoise-ing the only solution to the quick render times? w/ my existing hardware system (upgrading soon)
Just wanted to give everyone an update.
The problem is, once there is "preserve opacity", someone else will need "preserve bump" and someone "preserve reflectivity", [...]
I tried everything I think, removed all camera shifts, the example is using no camera just a perspective render.
[...] Is this 3d model or cutout person?
[... ] Neither reduced the appearance of the seams.
Probe projection? Who use mirror ball made hdr maps anyway? :]