Chaos Corona Forum
Official Stuff => News => Topic started by: Ondra on 2015-07-03, 16:29:28
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Link to scene files: https://corona-renderer.com/stuff/scenes/Strawberries_SSS_Tutorial.zip
Final image:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=8782.0;attach=33584)
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waauw great tutorial!!
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Just watched it and really liked. Good job maru! Keep them coming.
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Nice! Thanks a lot. ;)
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Well that was fast hehe, thanks ! :D
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Just watched it and really liked. Good job maru! Keep them coming.
This one was actually by me :]
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Oh crap, sorry then. Looks like i have a hard time in distinguishing your voices :]
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Oh crap, sorry then. Looks like i have a hard time in distinguishing your voices :]
Yeah, I guess both me and Maru have this kind of shy monotonous English :D
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dont forget the glorious russian accent :D
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Oh crap, sorry then. Looks like i have a hard time in distinguishing your voices :]
Yeah, I guess both me and Maru have this kind of shy monotonous English :D
As I learned in high school: Think you have a hot potato in your mouth when you speak English.
Could lead into hilarious tutorials, if you do it with the real stuff ;-)
--About the EUE it was really great to meet up with all the coronanauts and thanks too Ondra, Adam and Robin for cookies and T-shirt.
And more corona goodies where there, see my collecter items :-).
Hope to see some more Corona people next year.
Bu as I mentioned above great tutorial.
Hope to have some more about different material setups.
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Dam! you changed your UI again for 3ds max 2016, mind sharing your .clrx file?
Edit: Also are these macros for corona lights?
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Dam! you changed your UI again for 3ds max 2016, mind sharing your .clrx file?
Edit: Also are these macros for corona lights?
I am not sure if the new one really looks better than the old one. And yes, those are macros for CoronaLights. I am slowly building sort of CoronaToolbar :) I will probably share it if i ever finish it. I am attaching .clrx
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tnx for scene
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Hi.....Very helpful tutorial.... thumps up for 3d scene.
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how to scale the strawberrys? mesh is scale locked!!! sorry for my english. THANKS!!!
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Look at Hierarchy panel: http://autode.sk/1eVIk3I
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This method is tottaly new to me I learned a lot, but I have quite a bit butt hurt that your image is so noisy. What is the reason for that?
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I would not say so..
1h @ i7 5960 in 3D interior scene, not bad.
3D Max 2015 & Corona Renderer 1.2.1
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Another angle
6 h. render @ i7 5960x
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What is the "Composite" render pass and how it handles the composite process inside it.. what blending modes are used for each pass ?
Composite pass attached.
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Not sure what you mean by composite pass. Non the less, I can't say those strawberries look really pretty under this lighting. If it's my original material then i should have spent some more time testing it in different lighting scenarios :D
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It is your material indeed, slightly modified for a lower translucency I think.
Thank you Rawalanche!
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I would make reflections sharper (higher glossiness) to make them look better ;)
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This is the most beautiful strawberries I have ever rendered.
Thank you for sharing !
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Looks better. I would also add one more turbosmooth iteration to the strawberry instances :) Right now you can still see some jagged polygons up close :)
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Looks better. I would also add one more turbosmooth iteration to the strawberry instances :) Right now you can still see some jagged polygons up close :)
Non CG artists wont ever notice :)
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Sorry to dig up this topic, but I guess it's the perfect place to ask the following question: is anybody willing to export the .max file to a .obj, .fbx or .3ds? I was browsing through the Corona Youtube channel, and this tutorial seems really interesting to try. Only problem is that I work with C4D, which can't open .max files. Would be much appreciated!! Thanks
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Sorry to dig up this topic, but I guess it's the perfect place to ask the following question: is anybody willing to export the .max file to a .obj, .fbx or .3ds? I was browsing through the Corona Youtube channel, and this tutorial seems really interesting to try. Only problem is that I work with C4D, which can't open .max files. Would be much appreciated!! Thanks
Better late than never ;) , I have converted this scene for c4d users.
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Better late than never ;) , I have converted this scene for c4d users.
But... where is the scene? :)
I guess it would now work best with the new "SSS" mode for subsurface scattering instead of the absorption/scattering which was the only option back then.
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Better late than never ;) , I have converted this scene for c4d users.
But... where is the scene? :)
I guess it would now work best with the new "SSS" mode for subsurface scattering instead of the absorption/scattering which was the only option back then.
Just making some final changes and then I'll ftp host it ;)
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Thank tutorial.