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[Max] Feature Requests / Render Elements (CTexmap, Linked objects)
« on: 2022-12-14, 16:25:34 »
1.when I create the CTexmap Render Element, to get the clear map channel, without affect light and reflections. By default, the field for 3D objects is in "Exclude" mode.
Which personally seems illogical to me, because I want to get the map for the object I need, therefore, I need the Include mode. I need to do an extra step every time and switch Exclude to Include mode.
When I need to do many Elements at once. where for a one object there will be one map corresponding, this is rather tedious.
Don't you think that the default should be the Include mode?
2. The second headache is related to the fact that when I want to make a mask for an object that has links and add only one object to the mask slot, the mask is created for all objects linked to it.
To create individual masks, I have to destroy links in my scene.
Is it possible to make the links not affect the masks? (Or if this option someone needs to make the appropriate checkmark?)
i use 3dsmax 2023.1, Corona 9, win10
Which personally seems illogical to me, because I want to get the map for the object I need, therefore, I need the Include mode. I need to do an extra step every time and switch Exclude to Include mode.
When I need to do many Elements at once. where for a one object there will be one map corresponding, this is rather tedious.
Don't you think that the default should be the Include mode?
2. The second headache is related to the fact that when I want to make a mask for an object that has links and add only one object to the mask slot, the mask is created for all objects linked to it.
To create individual masks, I have to destroy links in my scene.
Is it possible to make the links not affect the masks? (Or if this option someone needs to make the appropriate checkmark?)
i use 3dsmax 2023.1, Corona 9, win10