I am not sure what is happening, but my guess would be:Geometry Motion Blur will not work for geometry with changing topology - this includes: changing number of faces, vertices, or normalshttps://coronarenderer.freshdesk.com/support/solutions/articles/5000516180I guess it shouldn't be crashing, though. Can you provide us with a scene?
But it shouldn't be crashing. Did you mean "crashing" in the first post?
As render starts its cashing,
No Maru its incredibly stable :) Its just no MB.
Oh, it's "cashing"... should be "caching"? Pre-computation/parsing?