Author Topic: DR doesn't work - Build 06/03/16  (Read 2865 times)

2016-03-07, 11:49:45

Dionysios.TS

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Hi all!

Is it me doing anything wrong or there is a problem with DR and the latest 06/03/16 build?

So this is what happens:

When I start rendering with my main workstation everything seems going fine and the first passes are calculated. Once the DR server machines start to work, my VFB deletes automatically the image calculated at that point, and seems to start all over again. At that point when the DR image information arrive to the main workstation the final result seems always the same! At the end, the image is grainy and I guess the DR doesn't work perfectly. There is a kind of bad synchronization of the passes I think.

Actually, the same image calculated with my workstation is way better and cleaner than the DR one.

Can you confirm this?

Thanks in advance,

Dionysio -

2016-03-07, 12:57:01
Reply #1

maru

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Hi, have you installed the same build and its DR server on all of the PCs?

note to self: remind me of the "ws renders fast, dr renders slower/grainy" problem from support
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-03-07, 13:05:38
Reply #2

jacobhutson

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I have the same issue, all DR nodes with the same daily build
i did have NR on, will try it with out NR on.
EDIT
Yup, doesnt work with NR off

all nodes render and report passes, but nothing seems to get used.
Spends time gathering all the extra data from slaves at end as well.

Single WS renders cleaner sooner (number of passes) as well.

Image Attached - ouch..........
« Last Edit: 2016-03-07, 13:41:41 by jacobhutson »

2016-03-07, 14:29:54
Reply #3

maru

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Can you try with adaptivity and denoising disabled? Maybe they don't like DR? Or maybe there is some bug/unfinished feature in the daily build.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-03-07, 14:33:43
Reply #4

Dionysios.TS

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Can you try with adaptivity and denoising disabled? Maybe they don't like DR? Or maybe there is some bug/unfinished feature in the daily build.

I already tried, same problem.

Thanks,

Dionysio -

2016-03-11, 01:04:27
Reply #5

jacobhutson

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Build 8/3 seems to fix the DR bug with Noise Limit and NR off
will try the other settings

just tied NR and Noise limit and both seem to be working now with DR
« Last Edit: 2016-03-11, 02:13:16 by jacobhutson »