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[Max] Daily Builds / Re: Clouds playground!
« on: 2023-02-24, 17:12:20 »This issue has been reported multiple times already. No need for yet another report please.
Ok, thanks!
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This issue has been reported multiple times already. No need for yet another report please.
Guys, I've just realized that you can avoid this annoying "clouds(hdri)+volume haze horizon rectangle bug" just by adding refractive surface, for some reason this rectangle is just not visible through refraction, so I come up with creating a huge non-reflective glass plane (see the attachment). I don't know for what reason do you need this :D but maybe devs could implement this fake solution (checkbox "create huge glass plane on the horizon line) until they come up with something better.
Your brain has most sophisticated tone mapping engine of them all :] What human brain "sees" and what camera sensor registers are two very different things. I think it should be possible to save Corona render to exr and with some advanced tone mapping and colour grading get very similar results to your phone's photo and that wouldn't be cheating at all.
I think the problem is not in that Corona would be physically inaccurate, but in fact that you're comparing its result with the smartphone photo. Phones these days does not take single picture with simple tone mapping curve applied, instead they do what's called computational photography, when multiple exposures are taken and very sophisticated algorithms are used to combine those shots and apply complex tone mapping. It's simply no match to your average Corona render with few tone mapping operators. Try to take RAW photo with your phone and you will likely see completely different picture.
Fixed in the latest daily!
You can grab it in the usual place :)
Hi,
Was this working okay in a previous driver version? Or was it always broken?
If you send over the scene I can forward it over to nvidia.. Please can you let me know your GPU + driver version?
Thanks,
Rowan
Hi,
It's been fixed internally but it didn't quite make the cut for the last daily build.
Hopefully we'll be able to get it in the next one :)
Cheers,
Rowan