Author Topic: Layered Material Displacements in Corona 3  (Read 2373 times)

2019-05-03, 15:47:43

Stinkles

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Is anyone else having a problem when using the corona layered material and the displacement maps not working correctly. It seems only the Displacement Map for the Base material works. Is this a know bug, or is there a work around for this?




2019-05-03, 16:12:19
Reply #1

romullus

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Currently this is known limitation. The workaround is to combine all displacement maps into one node and plug it to the base material.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2020-03-06, 18:36:38
Reply #2

davemahi

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This is getting pretty annoying for us. I really hope they will just fix it.

2020-03-07, 00:19:34
Reply #3

matsu

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Agreed. It would help A LOT.

If this can be done fairly easily "by hand", surely Corona should be able to apply the same fix automatically "under the hood"?

2020-03-09, 11:03:18
Reply #4

rowmanns

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Hi,

Thanks for the feedback, we have a feature request logged for this.

Rowan

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2020-05-29, 11:06:03
Reply #5

cgiout

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Sorry but this limitation has been solved in latest daily? I can't get displacement to work on layered material.

Thanks

2020-10-01, 22:14:12
Reply #6

lupaz

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Hi,
Was this solved?
I can't get displacement to work on a layer.
Thanks.

EDIT: I'm using corona 6.1

2020-10-02, 15:03:59
Reply #7

maru

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It's still the same: displacement and volumetric effects are only considered based on the base material. If you want to mix displacement, you need to mix the different maps used for the different layers, and feed the result into the base layer, sorry.
Marcin Miodek | chaos-corona.com
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2020-10-02, 17:31:26
Reply #8

lupaz

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