1
[C4D] General Discussion / Re: Corona doesn't load VDB from C4D pyro sim
« on: 2024-04-15, 09:17:16 »
The character "ΕΎ" was the issue.
I'd want to ask you about the VOLUME GRID loading. When I insert it in the scene and move the camera, the scene begins to parse. This means that anytime I walk around in my scene, the new point of view takes a long time to load. It appears that the volume grid must be loaded every time I move the camera. Is this proper behaviour?
Is there an option to scale the volume grid? Consider constructing a volume grid as a VDB sequence with a different measure unit, such as meters or millimeters, rather than the native C4D cm. When importing, the volume is too tiny. I can scale it by moving to object mode, but I'd want to have the SCALE attribute within the volume grid.
I'd want to ask you about the VOLUME GRID loading. When I insert it in the scene and move the camera, the scene begins to parse. This means that anytime I walk around in my scene, the new point of view takes a long time to load. It appears that the volume grid must be loaded every time I move the camera. Is this proper behaviour?
Is there an option to scale the volume grid? Consider constructing a volume grid as a VDB sequence with a different measure unit, such as meters or millimeters, rather than the native C4D cm. When importing, the volume is too tiny. I can scale it by moving to object mode, but I'd want to have the SCALE attribute within the volume grid.