Author Topic: Is IOR really working right?  (Read 1271 times)

2022-06-15, 16:06:37

steppes

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Hi all!

Since I am in the new physical material, all of my (non-metallic) materials seem to be extremely shiny.

I decrease IOR to about 1.1 - 1.2 on materials which usually have an IOR of 1.4 - 1.5, like plastics, glass, and so on.

Is it possible, that the IOR is not working correctly?

Thanks steppes

2022-06-15, 17:42:10
Reply #1

burnin

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What is your IRL reference and how have you executed comparison (images, tech specs, ...)?
If you simply felt it, play again and observe how also other parameters (ie. roughness;) influence visual perception now.

2022-06-16, 13:52:17
Reply #2

Beanzvision

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Yes, some examples of this would be handy for a visual. ;)
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