Quote from: Abdullah_Alallah on 2023-03-16, 10:28:53Quote from: Vlad_the_rant on 2023-03-16, 00:02:32Have you checked with something like PruneScene to make sure there are no retrackers running amok as well as no viruses? The retracker bug and the viruses usually reside in older scene files and once they get into your system (or current Max session), that scene will end up, eventually, screwed up (i.e. slowing down, bugging out, etc.)hey there, yes I tried that and nothing popped up. and what made me certain is that I reverted back to the 3rd of march daily build and it fixed the super slow viewport issue. i think it had something to do in the latest build with the "Unified Nitrous implementation of drawing CoronaLight in the viewport across 3dsMax versions, which now results in more consistent viewport performance across all 3ds max versions." maybe? or something else that I simply don't understand. but all I know is that reverting fixed it which leads me to believe that the latest daily messed it up.Hi,Which versions of 3ds max and Windows are you using? Also, if possible can you send over your scene? I will be happy to look into this. Cheers!
Quote from: Vlad_the_rant on 2023-03-16, 00:02:32Have you checked with something like PruneScene to make sure there are no retrackers running amok as well as no viruses? The retracker bug and the viruses usually reside in older scene files and once they get into your system (or current Max session), that scene will end up, eventually, screwed up (i.e. slowing down, bugging out, etc.)hey there, yes I tried that and nothing popped up. and what made me certain is that I reverted back to the 3rd of march daily build and it fixed the super slow viewport issue. i think it had something to do in the latest build with the "Unified Nitrous implementation of drawing CoronaLight in the viewport across 3dsMax versions, which now results in more consistent viewport performance across all 3ds max versions." maybe? or something else that I simply don't understand. but all I know is that reverting fixed it which leads me to believe that the latest daily messed it up.
Have you checked with something like PruneScene to make sure there are no retrackers running amok as well as no viruses? The retracker bug and the viruses usually reside in older scene files and once they get into your system (or current Max session), that scene will end up, eventually, screwed up (i.e. slowing down, bugging out, etc.)
using 3dsmax 2023.2.2 and windows 11 and the latest Nvidia studio GPU driver. and I get the same result with a fresh scene with nothing in it and Sini software cleaner shows nothing and so would PruneScene.
Hi DevsIf you open the CURVE editor within a corona correct map node, the IR doesn't update right away and often hangs - at least for me this happens.
Perhaps not quite what you'd like exactly, but you can do that with Backburner.Run Backburner on the node and then either send the scene to rendering from your workstation to be rendered via Backburner on the node or open the scene on the node and send it to rendering directly from the node.In server mode (which is how Backburner is running Max on the node to render stuff), Max uses only a "render" license without using the "interface" license leaving it free to be used on the workstation while the node is rendering.Another benefit of Backburner in this arrangement is that you can actually queue up several scenes to be rendered one after another and just leave the node churning out renders while you work on other stuff.
youre welcome.While im h ere, i have a new PC and im sure this has been raised before, but is it ever going to be possible to add a RENDER node to render a a project using JUST the node and not the HOST PC? this was possible with VRAY and its unfair that i would need to get a NEW license (seat) just to work temporarily while my NODE is rendering?
Thanks guys - but this is is such a tedious way to do it. Corona, cant you jsut enable it like you can do it in VRAY where you can just do it within the settings of the 3DS Max dialogue? Backburner is dated and you have to map drives etc - its cumbersome.This is a feature that vray has had since the start - cant you guys impliment it?
Hey,So we do have this tentatively planned. But as usual, I can't give you a timescale on it.Thanks,Rowan(Internal ID=1067522507)