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[Max] General Discussion / Re: No corona vs redshift comparison so far?
« on: 2014-06-13, 02:45:32 »the render fight should always be speed at the best possible quality the render engine can deliver
I argued why you can't objectively measure speed/quality. You can just subjectively decide when some random quality you decided on matches former result (that you will eyeball based on previous renderer's result)
matches speed you attained based on your skill with particular renderer. It yields absolutely no value to anyone else than yourself then. it varies wildly proportional to your skill with such renderer.
Regarding overlay. no, that's not what meant. I simply put that forward as imaginary example of what would yield to be some analytical tool to measure difference/likeness of results in technical terms.
Regarding end-result for client, that's absolutely different matter. Almost all renderers can give you identical result if you try.
I think what you want to compare is how much effort in terms of human resources and time spent is required for each renderer to get likeable/desired result. But that can't be used for objective 'comparison' between renderers ("abc" vs "xyz" ) but instead
only as personal view on particular renderer (i.e "I like Corona because...abc"). If it's falsely used as the former, it only and always (in 100perc. of cases) leads to wildly biased fanboy fights on behalf of their amateur skills.