Author Topic: Realistic Tire Material  (Read 2531 times)

2021-07-09, 18:49:57

BigAl3D

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I'm tired of trying to get this perfect and I don't have the time to dive deep into the node editor. I am on a search for the BEST, most REALISTIC car tire material for Corona. I have purchased a car shader pack, but the tires just don't look real enough. To me, having a believable tire material is like getting eyes perfect in a painting. You can paint the most beautiful hair, skin and lips, but if the eyes are bad it ruins the entire painting.

I'd rather spend my time setting up the scenes and animations. I have only seen one Corona specific tutorial for Max, but it's still not good enough. If anyone has a link to someplace that has the best car material, please let me know. I am also willing to pay someone to create this for me. I have two sidewall that I recreated for that part. Send me a PM if interested and we'll chat.

Thanks.

2021-07-09, 19:39:16
Reply #1

CJRenders

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can you share the tire model that you are working with?

2021-07-12, 18:04:34
Reply #2

dok-rz

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Hi, I'm just curious:
Those tires you posted, are your rendered images, or is it a reference?
Because, if I had a tire looking like the first of your images, I would attach them to my car straigtaway :-)
The second one might be a litte glossy, but I wouldn't mind!

2021-07-12, 18:10:55
Reply #3

CJRenders

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Hi, I'm just curious:
Those tires you posted, are your rendered images, or is it a reference?
Because, if I had a tire looking like the first of your images, I would attach them to my car straigtaway :-)
The second one might be a litte glossy, but I wouldn't mind!

totally agree! but the car paint could use some work! (if this is the actual scene)

2021-07-12, 18:52:55
Reply #4

BigAl3D

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Sorry guys, I got pulled away for other projects. Those are reference images, which I assume are real photos. A testament to how good artists can make things look that even WE can't always tell. The single tire is from a tire store so I assume it's real. The second is probably real as well, but not 100% sure. It's the look of the sidewall that I like.

Since most of the images I would render are new cars, it is common to have the sidewalls to be cleaned with a product that leaves them a little glossy. Here is what I ended up with. It looks decent, but not as perfect as I'd like. This material started with a purchased material, but then I replaced the sidewall graphic and reduced all the scratches and bumps.

I was tasked with taking this video of a woman talking about used cars and adding an older model 3D car. The reflection of the woman is not a true 3D reflection. They gave me a second camera shot from the side so I could add the reflection, but the camera was not in focus at all. I just did a simple mask and tried to blend it in using After Effects. Since people will usually focus on the person speaking, I think I can get away with it. Plus the reflection video was not edited exactly to match the woman. Close, but a little off.


2021-07-13, 16:39:46
Reply #5

Beanzvision

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Have you tried our rubber material from the Material Library at all? I think what you have here is looking pretty good so far. The one thing that jumps out to me is the car's logo. It seems a bit off.
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